Splody - ChangeLog


  • Developer

    2018-09-21 - v1.6.348 - Text Update

    • Remove some potentially non-family-friendly text to keep within the ESRB E10+ rating

  • Developer

    2018-09-27 - v1.6.349 - Public Server Update

    • (server only) Fix settings not resetting when a series ends because of a player becoming idle, but is still spectating
    • (server only) Better report player names when multiple players are playing on one device (PS4) for Discord bot

  • Developer

    2018-10-02 - v1.6.350 - Online Team Game Bugfix

    • Fix bug in online multiplayer where dead members of a winning team would not see the "Victory" text, despite their team winning

  • Developer

    2018-10-02 - v1.6.351 - Online Achievement Fix

    • (server only) Fix race condition with rank changes messaging that could sometimes cause the Moving Up and Welcoming Party trophies / achievements to fire when they shouldn't, or not fire when they should

  • Developer

    2018-10-16 - v1.7.353 - More Flair

    • Add some additional flair to the round victory/lose/draw screen
    • Fix framerate stutter on newer video cards/drivers when a round ends
    • Clear server chat history when all players leave
    • Re-order Advanced Gameplay Options to have more interesting options at top
    • Change controls default to be "precise" cornering
    • Add option (default on) to increase round time on "giant" maps (more than 27 wide or high) by an additional 30 seconds, as with the default 60 seconds on these maps players are often still stuck in a corner when the level is closing in
    • Add new "Flame Duration" option
    • Fix transitions not playing in some conditions
    • Minor optimizations to startup speed

  • Developer

    2018-10-17 - v1.7.354 - Linux Fix

    • Fix crash on Linux at startup

  • Developer

    2018-12-14 - v1.8.359 - International Glyph Support (Steam only)

    • Font support for most international (European and Asian) characters - you should now be able to actually see the names of our Japanese players!
    • Add IME support for entering these characters into chat/edit boxes
    • Update to new Discord invite link (https://discord.gg/dashingstrike)
    • Restored support for Windows XP
    • Fixed opening https links on Linux
    • Fixed copy/paste from chat
    • Eased graphical transition from round victor glow to next round

  • Developer

    2018-12-23 - v1.8.361 - Crash Fix

    • Fix crash when you (or a bot) manages to try to place two bombs in the same location, which is momentarily on fire, due to network latency combined with "instant" flame speed and duration and riding a mount (bug credit: Red Spider)

  • Developer

    2019-01-10 - v1.8.362 - Discord Auth, Bugfixes

    • Add support for authenticating as a Discord user for online multiplayer - if you are signed into both Steam and Discord, you can choose which to play as online in the Online Multiplayer menu
    • Allow changing username when playing LAN games and not signed into Steam or Discord
    • Minor performance enhancements
    • Fix occasional graphics misalignment when starting the game maximized (not full screen)
    • Fix scrolling in level list using laptop touch pad
    • Fix initial mouse click being ignored when focusing the window
    • Fix controller button presses going into chat
    • Fix modal dialogs looking wrong (stretched background) with render scale set to something other than 100%
    • Fix last line of text momentarily disappearing while scrolling chat history with pageup/pagedown.
    • Fix victory fireworks erupting from the previous locations of now-inactive players/bots if their previous team wins (bug credit: guy who sat next to me on a plane)
    • Fix matches that should be a "Draw" in a team game erroneously displaying as "Victory" (for inactive players/controllers)
    • Fix spacing between avatar icon and name in "Round winner:" text

  • Developer

    2019-01-22 - v1.8.364 - Bugfixes

    • Release on itch.io
    • Fix inactive or dead players sometimes stopping kicked bombs or bombs on conveyor belts.
    • Fix crash attempting to move cursor in chat box if no chat has ever been entered (bug credit: jirka.cech)
    • Fix server help text referencing old UI flow ("server browser" instead of "custom game")

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