Splody - ChangeLog


  • Developer

    2018-09-08 - v1.6.343 - PS4 Crossplay and Bug Fixes

    • Lots of work on the PS4 version 1.00 releasing soon!
    • Enable cross-platform multiplayer with PlayStation 4 users
    • Add link to forums from Extras menu
    • Make disconnecting from a server always instantaneous
    • Fix controller button icons not remapping when plugging in an Xbox controller at run-time
    • Fix taunt sounds not playing over network
    • Fix players snapping out of their square if a flying bomb landed on them and they tried to move, also causing a rare crash if they were snapped into another square which also had a flying bomb land there (bug credit: StriderCZE throwing way too many bombs at me)

  • Developer

    2018-09-08 - v1.6.344 - Bug Fix Bug Fix

    • Fix crash (caused by recent fix for very rare case) when a flying bomb lands in a flame (much more common case) (bug credit: AlbirdVampPrince)

  • Developer

    2018-09-11 - v1.6.345 - Linux Server Idle Performance

    • Use a different method of sleeping on Linux to slightly improve idle server performance (Windows servers were already idling at 0% CPU usage, the Linux build is now closer to that)

  • Developer

    2018-09-12 - v1.6.346 - Controller Compatibility Fixes

    • Update to SDL 2.0.8 and latest controller mappings, fixing issues with D-Pad motion on SNES-like controllers, and right trigger not working on Xbox 360 Wireless controllers

  • Developer

    2018-09-14 - v1.6.347 - UI Transisions

    • Add subtle fade transition to most state changes to make UI flow more smoothly

  • Developer

    2018-09-21 - v1.6.348 - Text Update

    • Remove some potentially non-family-friendly text to keep within the ESRB E10+ rating

  • Developer

    2018-09-27 - v1.6.349 - Public Server Update

    • (server only) Fix settings not resetting when a series ends because of a player becoming idle, but is still spectating
    • (server only) Better report player names when multiple players are playing on one device (PS4) for Discord bot

  • Developer

    2018-10-02 - v1.6.350 - Online Team Game Bugfix

    • Fix bug in online multiplayer where dead members of a winning team would not see the "Victory" text, despite their team winning

  • Developer

    2018-10-02 - v1.6.351 - Online Achievement Fix

    • (server only) Fix race condition with rank changes messaging that could sometimes cause the Moving Up and Welcoming Party trophies / achievements to fire when they shouldn't, or not fire when they should

  • Developer

    2018-10-16 - v1.7.353 - More Flair

    • Add some additional flair to the round victory/lose/draw screen
    • Fix framerate stutter on newer video cards/drivers when a round ends
    • Clear server chat history when all players leave
    • Re-order Advanced Gameplay Options to have more interesting options at top
    • Change controls default to be "precise" cornering
    • Add option (default on) to increase round time on "giant" maps (more than 27 wide or high) by an additional 30 seconds, as with the default 60 seconds on these maps players are often still stuck in a corner when the level is closing in
    • Add new "Flame Duration" option
    • Fix transitions not playing in some conditions
    • Minor optimizations to startup speed

  • Developer

    2018-10-17 - v1.7.354 - Linux Fix

    • Fix crash on Linux at startup

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